Hypervue for unreal

documentation & guide

user interface

1. Find WBP_UICanvas Widget Blueprint

In the Content Browser, navigate to the Magnetic 3D folder to find the WBP_UICanvas widget blueprint.

Unreal FileBrowser Magnetic3DClass
2. Open the Widget Blueprint

Open the Widget Blueprint to view and edit your UI widgets.

Unreal UI Canvas
3. Add or Remove Widgets

In the Hierarchy, you can add or remove widgets under the WBP_UICanvas. These will display properly with the 3D Camera Types.

Unreal UI Elements
4. M3D Mouse

The IMG_Mouse widget in the Hierarchy will emulate mouse interactions with the other widgets.

Unreal UI Mouse
5. UI Visibility

You can hide the UI widget by selecting WBP_UICanvas and changing the Visibility to Hidden in the Details panel.

Unreal UI Visibility